The game's objective is to make as many lines a possible, by lining a minimum number of elements horizontally, vertically or diagonally (or combined). The minimum number of elements can be set in the game's settings board and it varies between five and seven (seven is recommended for larger board sizes). The elements are colored in seven different colors, chosen as different as possible. Each turn, you can move only one element, horizontally and vertically - diagonal moves are not permitted. If a movement is not possible, you will be alerted by a sound.
Every time you clear up a line, your score will be increased by one. However, if your line has a number of elements bigger than the minimum required, you will be scored with one line and the fraction representing the exceeding elements.
The high scores can be submitted to the server, being organized by line size and board size. The only common element (which represents a change from the previous version) is the method of score calculation, every category having the number of lines as a common criteria.
The game settings permit the user to choose between board sizes between nine and eighteen. The initial element drop is board size minus six, so the larger board sizes should have a bigger initial drop too. Game ends when it's board is full of elements - therefor no more moves are possible.
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